Higher Education, Human Resources, and Technology

Gaming studio names creative director

May 27, 2015
| By Pat Evans |
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Andrew Smith
Andrew Smith. Courtesy Protégé Game Studios

A gaming studio focused on education has a new creative director.

Protégé Game Studios said last month that it has named Andrew Smith to the role.

Smith brings a "wealth of knowledge and depth of experience to Protégé," said Sandon Newton, owner, Protégé Game Studios.

"His portfolio of game development experience and knowledge brings a lot of value to Protégé,” Newton said.

Experience

Smith has served as an instructor and advisor at the Digital Animation and Game Design program at Ferris State University, as well as an employee at various game studios in the region, such as S2 Games and Underbite Games.

He also spent two years as the lead character artist at Los Angeles’ Institute for Creative Technologies. His time in California and work on virtual human projects helped lead to multi-year contracts with the U.S. Army.

Eventually, Smith began work as the lead artist on SciHard at the University of Michigan’s 3D Lab. SciHard is a mobile game designed to assists individuals with spinal cord injuries.

At U-M, he also worked with other colleges and departments on virtual research projects.

"Andrew's experience working on various virtual reality platforms will boost our capabilities in this area, especially the learning AR/VR products we are currently developing," said Matt Johnson, chief technology officer, Protégé Game Studios.

His experiences have allowed him to speak at various technology conferences.

Smith is pursuing a master’s degree in career and technical education from Ferris State.

First tasks

Smith’s first project at Protégé Game Studios is to oversee an augmented reality comic book, set for release at October’s Grand Rapids Comic Con.

He will also be instrumental in the company’s project with the Kendall College of Art and Design EPIC program to re-imagine classroom field trips of tomorrow using technology.

“I'm eager to join this team of dedicated innovators to continue educating the youth and expanding the positive impact that games and art can have on the community,” Smith said.

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